psychology


Here are two of the major games that release in May of 2015. Please note additional games release for various systems including handheld devices, mobile phones, etc. These are only a few of the games that release and are generally considered the “bigger’ releases, likely to be played or seen by […]

Video Game Psychology: Summary for Therapists, May 2015


Psychology of Gaming is about the exploration of what it means to be a gamer, and how we interpret what we discover as subjective human experience. Existentialism has identified the struggles of humanity since the dawn of time when early men and women began to foster the idea of life […]

Psi-Ops: Psychology of Gaming from an Existential Approach


Dragon Age Inquisition
Several people have asked how to get your first horse (mount) on Dragon Age Inquisition. It’s pretty simple, and you can get one right at the beginning of the game. All you have to do is complete the “tutorial” region and unlock the Hinterlands in Ferelden. One of the quests […]

How to get your first horse on Dragon Age Inquisition



Existential Gamer, Psychology, Alberto Ibarra
Sometimes companies struggle to find identity with their games. Beautiful works of art have been created only to fall short to the unscrupulous and critical eye of their consumers. Other times, generic and bland regurgitation’s appear to pop up every year to the tune of millions of dollars. At the end […]

The Existential Gamer: Why Some Games Fail


Morrigan_mad-jill_deviantart
Psi-Ops is an opinion based editorial written by a doctoral candidate in clinical psychology. As an avid lifetime gamer, these opinions seek to blend and identify psychological factors and traits within the gaming culture. A recent article on Polygon left me thinking about the conflict of Adult-Only ratings, and the […]

Psi-Ops: When Morality and Art Conflict, Adult-Only Ratings


Titanfall
Psi-Ops is an opinion based editorial written by a doctoral candidate in clinical psychology. As an avid lifetime gamer, these opinions seek to blend and identify psychological factors and traits within the gaming culture. Titanfall recently reinforced the “sweet spot” of 6v6 competitive online matches which left gamers split between […]

Psi-Ops: Titanfall Competitive Psychology



Psi-Ops is an opinion-based editorial that is founded on psychological research, literature, and personal knowledge. The opinions expressed are my own. Psychology has a wealth of knowledge which supports the idea that identification with particular social groups helps us, as humans, develop and nurture social networks which provide support, growth […]

Psi-Ops: Why The Console War is Irrelevant


Psi-Musing is an annotated commentary, or musing on psychological research, and how it applies to video games, the gaming community, and video game culture. Although the content is supported by current research, these short pieces will not delve deep into the literature with specific references or literary reviews. All of the […]

Psi-Musing: Amygdala, Fear and Gaming